Unity 2D | Wwise
Role - Sound Design | SFX/Music Implementation
"Jump and roll your way to the top as Booper, a charismatic little robot head who never stops smiling. Climb higher and higher always risking a fall back to the start as the environment and even your own abilities change and improve."
"Boopineer" is 2D platformer designed around the game's unique movement system. The player rolls and jumps their way up to the top of an increasingly difficult platforming playground. The player is constantly risking being reset by falling all the way back to the bottom, while the environment and abilities change with progress.
Sound and music for Boopineer revolves around the concept of "upgrade and improve." As the player progresses, the environment and some of the character's abilities change. To reflect this, all sound and music is generally the same, however the quality or bit and sample rate of the sound changes.
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