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Bloodborne Sound Redesign

Sound Interpretation

A Visceral World

For this redesign, I took the approach of everything having a heavy impact. Bloodborne is a brutal game, so to represent the brutality and visceral nature of the game, I decided to heavily use compression and high gain in order to add a crispness and high transient impact to each sound.

Social


  • Sploot
  • Apathy
  • Brain Agents
  • Witch's Brew
  • Candlelight
  • Boopineer
  • T.P.
  • Shade Hunt
  • Returnal Sound Redesign
  • Bloodborne Sound Redesign
  • LBP Sound Redesign
  • Wwise Music Switch
  • Wwise Footstep Switch
  • Itch.io Page
  • Brennan Probst

A/B Sound

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