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  • Home
  • About
  • Production
    • Sploot
    • Apathy
  • Games
    • Brain Agents
    • Witch's Brew
    • Candlelight
    • Boopineer
    • T.P.
    • Shade Hunt
  • Sound Redesigns
    • Returnal Sound Redesign
    • Bloodborne Sound Redesign
    • LBP Sound Redesign
  • Wwise Work
    • Wwise Music Switch
    • Wwise Footstep Switch
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About Me

Hello! I'm Aaron Baer. I'm a music producer, mixing engineer and sound designer from Chicago with degrees in Game Sound Design and Music Composition from Columbia College Chicago. Growing up I have always had a fascination with games, music and every aspect of sound. Starting in high school I picked up a guitar and never put it back down. 


Before going back to school to pursue sound design I originally completed a Music Composition Degree. After I graduated I explored what I wanted to do in life and ultimately decided to combine two of my passions, games and sound. 


When it comes to sound I enjoy exploring interactive environments and how a "player" is influenced by whatever sounds they experience. Anything from jumping at a scream to following a musical cue to an objective is what really drives me to work in interactive sound. 


In terms of other interests, I have been studying Japanese language and culture for three years and even studied in Kyoto for five weeks. I practice yoga a few times a week and became a certified instructor a few years ago. 


Technical Skills

  • Music Production
  • Music Recording
  • Audio Mixing
  • Pro Tools DAW
  • Music Theory and Composition
  • Extended Range Guitar and Bass 
  • Unity Game and Audio Design
  • Unreal Game and Audio Design
  • Wwise Audio Middleware
  • C# and C++ Programming
  • Japanese Language

Social


  • Sploot
  • Apathy
  • Brain Agents
  • Witch's Brew
  • Candlelight
  • Boopineer
  • T.P.
  • Shade Hunt
  • Returnal Sound Redesign
  • Bloodborne Sound Redesign
  • LBP Sound Redesign
  • Wwise Music Switch
  • Wwise Footstep Switch
  • Itch.io Page
  • Brennan Probst

A/B Sound

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